Thief
Human birth class — agility, stealth, and Aura (Qi). Schools teach no Magic.
Rules: Overview · Types of Power — Aura
Branch tree
Thief
├── Rogue → Assassin → Nightlord
├── Ghost → Shade → Shadow [Divinity @ L50]
├── Viper → Poisoner → Blight
└── Scout → Double → Phantom
Advancement levels 50 / 500 / 5000 — hard caps until the next assigned evolution. First evolution locks the branch.
Paths (summary)
| Path | Focus |
|---|---|
| Rogue line | Stealth / assassination — caps on non-stealth Aura techniques |
| Ghost line | Divinity-exclusive — no technique caps |
| Viper line | Poison |
| Scout line | Footwork, clones |
Still Falling